Every pack site publishes what its packs contain. None of them publish what those packs have actually been returning. We record every opening from their own live feeds, so this page can, and it is rebuilt from the last day of data every time you load it.
The table
| Pack | Openings | Paid back | 5x hits |
|---|---|---|---|
| Starter Pokémon Gacha Pack | 837 | 111.1% | 9 |
| Elite Pokémon Gacha Pack | 1,520 | 107.9% | 14 |
| Pokémon Starter Pack | 1,153 | 103.2% | 4 |
| riftbound-1 | 548 | 102.1% | 15 |
| rookie | 917 | 92.5% | 16 |
| noobie | 4,306 | 90.4% | 67 |
| starter | 1,085 | 86.8% | 16 |
| Pokemon Quartz Basic Pack | 866 | 80.1% | 4 |
| Sports Entry Pack | 969 | 60.0% | 3 |
Paid back is the simplest honest measure there is: add up what every opening of that pack cost, add up what the cards that came out are worth, divide one by the other. No modelling, no assumptions, no odds sheet.
How to read it without fooling yourself
Start with the openings column, not the payback column. A pack with tens of thousands of recorded openings has a figure you can lean on. A pack scraping past the minimum has a figure that one lucky pull could have moved several points. We drop anything under 500 openings in the window for exactly this reason, and even 500 is not many.
Then look at the 5x column. That counts cards worth at least five times their pack price. Two packs can show the same payback with completely different shapes: one paying out steadily, the other flat most of the time with occasional big hits. The 5x count tells you which is which, and it matters a lot for how the pack feels to open.
Expensive does not mean generous
The thing that surprises people most in this table is that the price of a pack tells you very little about its payback. A dollar pack and a fifty dollar pack can sit next to each other in the ranking.
That makes sense once you think about it from the operator's side. Margin is a percentage, and a percentage works the same at any price point. What changes with price is the variance, not the edge.
What this table cannot tell you
It cannot tell you what will happen to you. Payback is an average across thousands of openings, and the distribution behind it has a long tail. Most individual openings return less than the average because a small number return vastly more.
It also measures card value at market price, not cash in your hand. Selling costs money, and selling back to the site usually costs more. Take ten to twenty percent off anything here before you compare it to what you spent.
Related: the category view of the same data, sports against Pokémon, and the site-by-site table.
Questions people also ask
Which pack opening site pays out the most?
It varies by pack more than by site, which is why the table above ranks packs rather than sites. Read the openings column first to see how much weight each row carries.
What does paid back mean?
Card value out divided by pack price in, across every priced opening we recorded in the window. No modelling and no odds sheet, just the two totals.
Why do cheap packs sometimes pay back more?
Margin is a percentage, so it works the same at any price point. What changes with price is how wildly the outcomes swing, not the edge.
The short version
The table above is the real league table: packs ranked by what they actually gave back, not what they promise. Read the openings column first, use the 5x count to understand the shape, and remember that market value is not cash.



